A sample program for the CEDEC2025 lecture "Introduction to Intermediate Graphics" that explains rendering optimization using mesh shaders has been released. Available under MIT license

A sample program for the CEDEC2025 lecture "Introduction to Intermediate Graphics" that explains rendering optimization using mesh shaders has been released. Available under MIT license
CEDEC2025 The sample program featured in the lecture "Introduction to Intermediate Graphics" is published under the MIT license Lecture explaining rendering optimization using mesh shaders The program for culling and the program for mesh let compression are available on GitHub...

The linked article is in Japanese.