"Abyss" was a miracle: asking the development team of "Tales of the Abyss" along with a huge amount of development materials Why the "RPG that knows the meaning of birth" was born [Game proposal]
The problem of not throwing the player out, the problem of Axelus being too painful to proceed...... What are the many difficulties and the "miracles" that have overcome them?...
The linked article is in Japanese.
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