A skilled game developer screamed, "A game with a development period of 7 years and a wishlist of more than 30,000 won't sell at all." Early access launch may have backfired

A skilled game developer screamed, "A game with a development period of 7 years and a wishlist of more than 30,000 won't sell at all." Early access launch may have backfired
Sonderlust Studios' colony sim Generation Exile got off to a not-so-good start. As for the reason, the founder of the developer analyzes that one of the reasons for this may be the distribution in "early access"....

The linked article is in Japanese.