The developers of the "GUILTY GEAR Xrd" series talk about their tips for improving the action quality of 3D character models. Arc System Works releases an explanatory video
Arc System Works, a video that explains TIPS on bone placement in 3D models based on the "GUILTY GEAR Xrd" series, and the company's seminar is edited for YouTube. This is Part 1 of a video series that talks about the effect of bone placement on the quality of the action. He introduces examples such as when the bone position of the joint is shifted, resulting in a divergence in the impression even in the same pose...
The linked article is in Japanese.
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