The urban open-world RPG "NTE: Neverness to Everness" has too much resolution for the cityscape and makes me very excited about "that alley". I've seen too many randomly placed containers, outdoor units in each room, shrubbery, and telephone poles. It's quite Japan!

The urban open-world RPG "NTE: Neverness to Everness" has too much resolution for the cityscape and makes me very excited about "that alley". I've seen too many randomly placed containers, outdoor units in each room, shrubbery, and telephone poles. It's quite Japan!
I've seen too many randomly placed containers, outdoor units in each room, shrubbery, and telephone poles. It's quite Japan!...

The linked article is in Japanese.