1 Frame - 1 DrawCall - Can all this become one draw call? - A verification video investigating the status of DrawCall in Unreal Engine 5's Nanite environment has been released!
On Visual Tech Art's Youtube channel, a video "1 Frame - 1 DrawCall" has been released that verifies draw calls when using Unreal Engine 5's Nanite. It's very interesting....
The linked article is in Japanese.
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