High quality with low load? What is the "FP16ization" that the game engine "Frostbite" is working on to evolve the graphics of smartphone games?
At a GDC2024 held in March 2024, Electronic Arts held a session on how they considered FP16 to improve their Frostbite game engine for environments with low graphics performance. Let's take a look at some of the initiatives that may improve the rendering performance of smartphone games....
The linked article is in Japanese.
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