High quality with low load? What is the "FP16ization" that the game engine "Frostbite" is working on to evolve the graphics of smartphone games?

High quality with low load? What is the "FP16ization" that the game engine "Frostbite" is working on to evolve the graphics of smartphone games?
 At a GDC2024 held in March 2024, Electronic Arts held a session on how they considered FP16 to improve their Frostbite game engine for environments with low graphics performance. Let's take a look at some of the initiatives that may improve the rendering performance of smartphone games....

The linked article is in Japanese.