Adobe opens up Substance 3D Connector. Aiming to share assets between Blender, Maya, 3ds Max, UE5, Unity, etc.
Adobe opens source 'Substance 3D Connector', a framework that can share assets between different 3D softwareBy making it possible to share assets between Blender, Maya, 3ds Max, UE5, Unity, etc., we aim to improve the efficiency of development workWith the release of this framework, we are inviting feedback from users and participation in development...
The linked article is in Japanese.
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